Oculus Link – Beta gone live

I wrote about this yesterday in my post, and shortly after writing Oculus Link has gone to live beta. It looks like all you need to do is install the Oculus Rift software and meet the minimum requirements.  One of the things folks in the media have pointed out is that the number of GPUs supported by the beta is slim at the moment, meaning that I might have to wait a while longer to actually give this a try.  None the less, I’m going to install the software as I’m sure I will be able to try this eventually.  Just need to make room on my HD as the Rift software requires 21GB of space.

What this means is that the sheer amount of content available for the Quest will expand greatly, especially with the promise that you will be able to access VR content on Valve’s Steam platform.  One of the plans I have over the holiday break is to work with my son towards getting him interested in VR.  He’s obsessed with Skyrim, and Steam has a version of that that should run on the Quest connected to Rift with the Link.  Wow, that’s an unusual sentence.

I have  lot going on this week.  The college’s new Mavic Mini drone is scheduled to be delivered tomorrow and I also have a borrowed Osmo 3 Mobile that I have to get some shots with or have students get shots with before the end of the week.  That’s when the generous person who allowed us to borrow it wants it back, and they’ve been so helpful already!

Tomorrow I will write more about what I’m working on.  I still haven’t had a chance to test my tiny Tello drone with the software that I plan on using for the Stem Cafe in a few weeks — maybe Friday?  But then again, I was considering taking a half day which I very much need!

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